C:/Users/Mike/Documents/Visual Studio Projects/GameEngine/src/EventType.cpp File Reference

#include "EventType.h"

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Namespaces

namespace  GameEngine

Defines

#define DO1(buf, i)   {s1 += tolower(buf[i]); s2 += s1;}
#define DO2(buf, i)   DO1(buf,i); DO1(buf,i+1);
#define DO4(buf, i)   DO2(buf,i); DO2(buf,i+2);
#define DO8(buf, i)   DO4(buf,i); DO4(buf,i+4);
#define DO16(buf)   DO8(buf,0); DO8(buf,8);


Define Documentation

#define DO1 ( buf,
 )     {s1 += tolower(buf[i]); s2 += s1;}

#define DO16 ( buf   )     DO8(buf,0); DO8(buf,8);

#define DO2 ( buf,
 )     DO1(buf,i); DO1(buf,i+1);

#define DO4 ( buf,
 )     DO2(buf,i); DO2(buf,i+2);

#define DO8 ( buf,
 )     DO4(buf,i); DO4(buf,i+4);


Generated on Thu Apr 19 09:48:27 2007 for GameEngine by  doxygen 1.5.2