C:/Users/Mike/Documents/Visual Studio Projects/GameEngine/include/SoundManager.h File Reference

#include "GameEnginePrerequisites.h"
#include "Vector3.h"
#include "Quaternion.h"
#include "Process.h"
#include "GameApp.h"
#include "Singleton.h"
#include "al.h"
#include "alc.h"
#include "AL/alut.h"
#include <conio.h>
#include <stdlib.h>

Include dependency graph for SoundManager.h:

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Namespaces

namespace  GameEngine

Classes

class  GameEngine::SoundManager

Defines

#define MAX_NUM_BUFFERS   64
#define MAX_NUM_SOURCES   40


Define Documentation

#define MAX_NUM_BUFFERS   64

Definition at line 18 of file SoundManager.h.

#define MAX_NUM_SOURCES   40

Definition at line 19 of file SoundManager.h.


Generated on Thu Apr 19 09:48:22 2007 for GameEngine by  doxygen 1.5.2