C:/Users/Mike/Documents/Visual Studio Projects/GameEngine/src/Timer.cpp

Go to the documentation of this file.
00001 /*
00002 -----------------------------------------------------------------------------
00003 Copyright (C) 2006 Michael Harnetty
00004 
00005 This program is free software; you can redistribute it and/or
00006 modify it under the terms of the GNU General Public License
00007 as published by the Free Software Foundation; either version 2
00008 of the License, or (at your option) any later version.
00009 
00010 This program is distributed in the hope that it will be useful,
00011 but WITHOUT ANY WARRANTY; without even the implied warranty of
00012 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00013 GNU General Public License for more details.
00014 
00015 You should have received a copy of the GNU General Public License
00016 along with this program; if not, write to the Free Software
00017 Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
00018 -----------------------------------------------------------------------------
00019 */
00020 
00021 #include "Timer.h"
00022 
00023 namespace GameEngine
00024 {
00025         Timer::Timer()
00026         {
00027                 reset();
00028         }
00029         
00030         void Timer::reset()
00031         {
00032                 startTime = clock();
00033         }
00034         
00035 
00036         unsigned long Timer::getMilliseconds()
00037         {
00038                 clock_t now = clock();
00039                 return (unsigned long)( (float)(now - startTime) / ( (float)CLOCKS_PER_SEC/1000.0 ) ) ;
00040         }
00041 
00042         unsigned long Timer::getMicroseconds()
00043         {
00044                 clock_t now = clock();
00045                 return (unsigned long)( (float)(now - startTime) / ( (float)CLOCKS_PER_SEC/1000000.0 ) ) ;
00046         }
00047 }

Generated on Thu Apr 19 09:47:02 2007 for GameEngine by  doxygen 1.5.2