GameEngine::MouseButtonPressedEvent Class Reference

#include <InputManager.h>

Inheritance diagram for GameEngine::MouseButtonPressedEvent:

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Collaboration diagram for GameEngine::MouseButtonPressedEvent:

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List of all members.

Detailed Description

Mouse button pressed event

Definition at line 192 of file InputManager.h.

Public Member Functions

 MouseButtonPressedEvent (const OIS::MouseEvent &event, OIS::MouseButtonID id)

Static Private Attributes

static char const *const eventName = "MouseButtonPressed"


Constructor & Destructor Documentation

GameEngine::MouseButtonPressedEvent::MouseButtonPressedEvent ( const OIS::MouseEvent &  event,
OIS::MouseButtonID  id 
) [inline]

Definition at line 197 of file InputManager.h.


Member Data Documentation

char const *const GameEngine::MouseButtonPressedEvent::eventName = "MouseButtonPressed" [static, private]

Definition at line 194 of file InputManager.h.


The documentation for this class was generated from the following files:
Generated on Thu Apr 19 09:48:58 2007 for GameEngine by  doxygen 1.5.2