GameEngine::PhysicsCollisionEventData Class Reference

#include <PhysicsManager.h>

Inheritance diagram for GameEngine::PhysicsCollisionEventData:

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Collaboration diagram for GameEngine::PhysicsCollisionEventData:

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List of all members.

Detailed Description

Physics collision event data, used by PhysicsCollisionsEvent

Definition at line 104 of file PhysicsManager.h.

Public Member Functions

 PhysicsCollisionEventData (boost::shared_ptr< GameObject > thisObject, boost::shared_ptr< GameObject > otherObject, opal::Point3r position)

Public Attributes

boost::shared_ptr< GameObjectmThisObject
boost::shared_ptr< GameObjectmOtherObject
opal::Point3r mPosition


Constructor & Destructor Documentation

GameEngine::PhysicsCollisionEventData::PhysicsCollisionEventData ( boost::shared_ptr< GameObject thisObject,
boost::shared_ptr< GameObject otherObject,
opal::Point3r  position 
) [inline]

Definition at line 107 of file PhysicsManager.h.


Member Data Documentation

boost::shared_ptr<GameObject> GameEngine::PhysicsCollisionEventData::mThisObject

Definition at line 115 of file PhysicsManager.h.

boost::shared_ptr<GameObject> GameEngine::PhysicsCollisionEventData::mOtherObject

Definition at line 116 of file PhysicsManager.h.

opal::Point3r GameEngine::PhysicsCollisionEventData::mPosition

Definition at line 117 of file PhysicsManager.h.


The documentation for this class was generated from the following file:
Generated on Thu Apr 19 09:49:06 2007 for GameEngine by  doxygen 1.5.2