GameEngine::PhysicsMovementEvent Class Reference

#include <PhysicsManager.h>

Inheritance diagram for GameEngine::PhysicsMovementEvent:

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Collaboration diagram for GameEngine::PhysicsMovementEvent:

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List of all members.

Detailed Description

Physics movement event

Definition at line 124 of file PhysicsManager.h.

Public Member Functions

 PhysicsMovementEvent (boost::shared_ptr< GameObject > object, Vector3 pos, Quaternion ori)

Static Private Attributes

static char const *const eventName = "ObjectMoved"


Constructor & Destructor Documentation

GameEngine::PhysicsMovementEvent::PhysicsMovementEvent ( boost::shared_ptr< GameObject object,
Vector3  pos,
Quaternion  ori 
) [inline]

Definition at line 129 of file PhysicsManager.h.


Member Data Documentation

char const *const GameEngine::PhysicsMovementEvent::eventName = "ObjectMoved" [static, private]

Definition at line 126 of file PhysicsManager.h.


The documentation for this class was generated from the following files:
Generated on Thu Apr 19 09:49:07 2007 for GameEngine by  doxygen 1.5.2